Advancing the state of the art @Agile2012

Interested in defining the future of UX?

Adrian Howard (@adrianh) & I, Eewei Chen (@ultraman), invite you to submit sessions to the User Experience Stage of the Agile 2012 conference (Dallas, Texas, Aug 13-17 2012). The 2012 conference theme is “advancing the state of the art“.

User Experience practices have always helped agile teams discover, build and deliver the right product: putting the customer at the heart of every decision. The User Experience Stage at Agile 2012 is for anybody passionate about building products that truly delight their customers.

We are especially keen to demonstrate some of the ways Agile and User Experience practices are being combined in the Lean Startup and Lean UX communities: driving the iterative discovery and development of new products in new and exciting ways.

Questions this stage will attempt to answer:

  • What is the future role of UX?
  • How do you discover what users really want?
  • How can you better iterative to discover new product ideas?
  • How can generative user research be integrated with agile projects?
  • How can an agile team sustain a long-term product vision?
  • How do UX practices help agile teams build better products?
  • How do you put practical UX skills into the hands of the whole team?
  • How do you deal with the challenges of UX work on your agile team?
  • What are UX practitioners doing to enhance real world agile projects?

The stage aims to bring together practical and theoretical sessions from the best practitioners in the field. We want to see and hear about ways UX is evolving and improving to create awesome customer experiences. Please submit a session if you feel you have something important to share. And please, don’t hold back!

How do I submit a session proposal?

To submit sessions and find out more about speaker compensation, please visit:

http://agile2012.agilealliance.org/for-speakers/

NOTE: Please submit all UX related sessions to the User Experience Stage.

To encourage early submissions there are two submission rounds:
* January 15, 2012 – Early-bird submissions deadline
* Febuary 19, 2012 – Final submissions deadline

The earlier you submit, the more potential feedback you will get from our review team – helping you improve your proposal and making it much more likely to be accepted!

Anything you want to see or hear about specifically?

Don’t hesitate to let us know what you also want to see on the User Experience stage. Is there a tutorial you would like to see or a subject you would like to hear discussed? Is there someone from the agile or user experience world you would like us to invite? If you have a topic or presenter in mind, please let us know.

Thank you for your interest. We’re looking forward to meeting you in Dallas next August.

Sincerely,

Adrian Howard (@adrianh) & Eewei Chen (@ultraman), Agile 2012 – User Experience Stage producers

 

My Agile 2011 workshop – How to design stuff that matters, fast

That's me telling the best in the Agile world how to design fast!

If I had to sum up Agile 2011 in Salt Lake City, Utah in three words it would be, “Wow, wow, wow!” I was lucky enough to have been accepted to present, speak and run a 90 minute workshop at the 10 year anniversary of the signing of the Agile Manifesto.

Workshop attendees had to solve my design challenge in less than 90 minutes. The trick is, the actual challenge is not revealed till 5 minutes after the start of the workshop. With ‘surprise’ workshops like this it is vital for me to get participants to emotionally buy-in to the challenge from the very beginning in order to then successfully guide them rapidly through each step of my design ideation and creation techniques.

My workshops are very fast and furious. There is very little time to think. More importantly, though, there is, however, just enough time to be creative and make decisions in order to move on to the next creative ideation technique phase.

Here is are the workshop slides

My take on important factors when running a collaborative workshop where time is short and creativity needs to be high:

  1. Set the scene. Make it real and personal
    “New conference attendees who arrive in a foreign town away from home have limited knowledge about where to go and what they can do locally…”
  2. Surprise them. Issue the challenge and make sure it is interesting
    “Design a mobile app to help people new to Salt lake City & Utah explore all that the area has to offer from a ‘local’s’ perspective.”
  3. Let them know it can be done
    Show participants what each subsequent creative ideation technique phase is going to be. Give them an overview from start to finish. Giving them this visibility will help them understand what they need to complete to proceed to the next phase.
  4. Guide each step of the way
    I had to facilitate 6 teams in the workshop. Even though personal attention all of the time is not possible, I gave them hints and tips at each creative ideation technique phase on screen, then proceeded to walk round and act as a design ‘catalyst’; challenging ideas and creatively ‘nudging’ teams to help them move towards successfully completing each phase.
  5. Make it good not just OK
    Just because it is a 90-minute workshop where time is short does not mean the ideas need to be ‘below-par’. I always encourage participants to push their ideas harder and further. After all if you can’t do it when you are having fun (hopefully) when are you going to do it? Some participants are there to just observe and learn the techniques, which is great but I always make sure each teams knows they have to present back to each of the other teams. I find that introducing this low level of competition makes team members want to do a better job of their overall idea.
  6. Be passionate
    My workshop was a huge success and for me personally, I never tire of seeing how creative people and teams can be once they embrace and start sketching! I am so privileged and proud to have been allowed the opportunity to share the way I do things in the best possible way… by being infectious and work together with willing individuals to collectively create some thing from nothing in less than 90 minutes. I do this every day of my life. For me this way of agile creative ideation is part of my DNA and I hope has become part of all those who I have ever worked with.

Thank you to Darius Kumana, Darci Dutcher, Jeremy Sutherland, Anders Ramsay, Pat Kua, Martin Fowler and Jonathan Rasmusson as well as all other participants for making my day in Salt Lake City one of the best ever!