<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>eewei.com</title>
	<atom:link href="http://www.eewei.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.eewei.com</link>
	<description>happy design</description>
	<lastBuildDate>Thu, 05 Jan 2012 20:18:39 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1</generator>
		<item>
		<title>Advancing the state of the art @Agile2012</title>
		<link>http://www.eewei.com/design-thinking/advancing-the-state-of-the-art-agile2012/</link>
		<comments>http://www.eewei.com/design-thinking/advancing-the-state-of-the-art-agile2012/#comments</comments>
		<pubDate>Sat, 10 Dec 2011 06:30:45 +0000</pubDate>
		<dc:creator>Ultraman</dc:creator>
				<category><![CDATA[agile]]></category>
		<category><![CDATA[Design thinking]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[Experience design]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[eewei chen]]></category>
		<category><![CDATA[lean]]></category>
		<category><![CDATA[lean start up]]></category>
		<category><![CDATA[start up]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[ux]]></category>

		<guid isPermaLink="false">http://www.eewei.com/?p=680</guid>
		<description><![CDATA[Interested in defining the future of UX? Adrian Howard (@adrianh) &#38; I, Eewei Chen (@ultraman), invite you to submit sessions to the User Experience Stage of the Agile 2012 conference (Dallas, Texas, Aug 13-17 2012). The 2012 conference theme is &#8220;advancing the state of the art&#8220;. User Experience practices have always helped agile teams discover, [...]]]></description>
			<content:encoded><![CDATA[<h2><a href="http://www.eewei.com/wp-content/uploads/2011/12/header_01.gif"><img class="alignnone size-full wp-image-681" title="header_01" src="http://www.eewei.com/wp-content/uploads/2011/12/header_01.gif" alt="" width="635" height="108" /></a></h2>
<h1>Interested in defining the future of UX?</h1>
<p><strong>Adrian Howard</strong> (<a href="http://www.twitter.com/adrianh">@adrianh</a>) &amp; I, <strong>Eewei Chen</strong> (<a href="http://www.twitter.com/ultraman">@ultraman</a>), invite you to submit sessions to the User Experience Stage of the Agile 2012 conference (Dallas, Texas, Aug 13-17 2012). The 2012 conference theme is &#8220;<strong><em>advancing the state of the art</em></strong>&#8220;.</p>
<p>User Experience practices have always helped agile teams discover, build and deliver the right product: putting the customer at the heart of every decision. The User Experience Stage at Agile 2012 is for anybody passionate about building products that truly delight their customers.</p>
<p>We are especially keen to demonstrate some of the ways Agile and User Experience practices are being combined in the Lean Startup and Lean UX communities: driving the iterative discovery and development of new products in new and exciting ways.</p>
<p>Questions this stage will attempt to answer:</p>
<ul>
<li><strong><span style="color: #000000;">What is the future role of UX?</span></strong></li>
<li><strong><span style="color: #000000;">How do you discover what users really want?</span></strong></li>
<li><strong><span style="color: #000000;">How can you better iterative to discover new product ideas?</span></strong></li>
<li><strong><span style="color: #000000;">How can generative user research be integrated with agile projects?</span></strong></li>
<li><strong><span style="color: #000000;">How can an agile team sustain a long-term product vision?</span></strong></li>
<li><strong><span style="color: #000000;">How do UX practices help agile teams build better products?</span></strong></li>
<li><strong><span style="color: #000000;">How do you put practical UX skills into the hands of the whole team?</span></strong></li>
<li><strong><span style="color: #000000;">How do you deal with the challenges of UX work on your agile team?</span></strong></li>
<li><strong><span style="color: #000000;">What are UX practitioners doing to enhance real world agile projects?</span></strong></li>
</ul>
<p>The stage aims to bring together practical and theoretical sessions from the best practitioners in the field. We want to see and hear about ways UX is evolving and improving to create awesome customer experiences. Please submit a session if you feel you have something important to share. And please, don&#8217;t hold back!</p>
<h2>How do I submit a session proposal?</h2>
<p>To submit sessions and find out more about speaker compensation, please visit:</p>
<h3><a href="http://agile2012.agilealliance.org/for-speakers/">http://agile2012.agilealliance.org/for-speakers/</a></h3>
<p><span style="color: #ff0000;"><strong>NOTE: </strong>Please submit all UX related sessions to the <strong>User Experience Stage. </strong></span></p>
<p>To encourage early submissions there are two submission rounds:<br />
<strong>* January 15, 2012 &#8211; Early-bird submissions deadline</strong><br />
<strong> * Febuary 19, 2012 &#8211; Final submissions deadline</strong></p>
<p>The earlier you submit, the more potential feedback you will get from our review team &#8211; helping you improve your proposal and making it much more likely to be accepted!</p>
<h2>Anything you want to see or hear about specifically?</h2>
<p>Don&#8217;t hesitate to let us know what you also want to see on the User Experience stage. Is there a tutorial you would like to see or a subject you would like to hear discussed? Is there someone from the agile or user experience world you would like us to invite? If you have a topic or presenter in mind, please let us know.</p>
<p>Thank you for your interest. We&#8217;re looking forward to meeting you in Dallas next August.</p>
<p>Sincerely,</p>
<p>Adrian Howard (<a href="http://www.twitter.com/adrianh">@adrianh</a>) &amp; Eewei Chen (<a href="http://www.twitter.com/ultraman">@ultraman</a>), Agile 2012 &#8211; User Experience Stage producers</p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.eewei.com/design-thinking/advancing-the-state-of-the-art-agile2012/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Play, strategy and improv. UX Cambridge 2011</title>
		<link>http://www.eewei.com/design-thinking/agile/play-strategy-and-improv-ux-cambridge-2011/</link>
		<comments>http://www.eewei.com/design-thinking/agile/play-strategy-and-improv-ux-cambridge-2011/#comments</comments>
		<pubDate>Sun, 27 Nov 2011 09:01:51 +0000</pubDate>
		<dc:creator>Ultraman</dc:creator>
				<category><![CDATA[agile]]></category>
		<category><![CDATA[brainstorming]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[Experience design]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[presentation]]></category>
		<category><![CDATA[sketching and drawing]]></category>
		<category><![CDATA[Speed]]></category>
		<category><![CDATA[strategy]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[cambridge]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[eewei]]></category>
		<category><![CDATA[eewei chen]]></category>
		<category><![CDATA[improv]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[ux]]></category>

		<guid isPermaLink="false">http://www.eewei.com/?p=640</guid>
		<description><![CDATA[&#160; UX has never been more relevant. As UX practitioners, we are being respected by absolutely EVERYONE. Here are a few reasons why&#8230; We play well with everyone Only a fifth of participants at my UX Cambridge workshop &#8220;Idea to prototype in just 180 minutes&#8220;, were UX designers, front end dev or usability researchers. The [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_657" class="wp-caption alignnone" style="width: 650px"><a href="http://www.eewei.com/wp-content/uploads/2011/11/IMG_13761.jpg"><img class="size-full wp-image-657" title="Back Camera" src="http://www.eewei.com/wp-content/uploads/2011/11/IMG_13761.jpg" alt="" width="640" height="233" /></a><p class="wp-caption-text">Teams in my workshop present back to each other (UX Cambridge 2011)</p></div>
<p>&nbsp;</p>
<p>UX has never been more relevant. As UX practitioners, we are being respected by absolutely EVERYONE. Here are a few reasons why&#8230;</p>
<h2><a href="http://www.eewei.com/wp-content/uploads/2011/11/nerf-guns-8-470-0409.jpg"><img class="size-medium wp-image-646 alignright" style="margin: 0px 10px; border: 1px solid black;" title="nerf-guns-8-470-0409" src="http://www.eewei.com/wp-content/uploads/2011/11/nerf-guns-8-470-0409-300x199.jpg" alt="" width="240" height="159" /></a>We play well with everyone</h2>
<p>Only a fifth of participants at my <a href="http://www.uxcambridge.net/uxc2011/index.php">UX Cambridge</a> workshop &#8220;<a href="http://www.slideshare.net/eeweichen/idea-to-prototype-in-180-mins">Idea to prototype in just 180 minutes</a>&#8220;, were UX designers, front end dev or usability researchers. The rest were made up of developers, graphic designers, business analysts, scientists, marketeers and business owners. People showed up to better understand how to embrace and work better with UX in order to create better experiences for their customers.</p>
<p>My design workshops are about having fun whilst tackling a very real problem a specific industry sector is facing. Not only do participants have to solve a surprise design challenge each time but they have to do it in newly formed teams with complete strangers. Team members have to quickly form rapport and trust quickly. There is no time for silly power plays. #JFID. Effective facilitation and pulling together cross functional, poly-skilled people to leverage strengths and surface ideas are the key to success. The person doing this (me in this case) needs to be well versed in all things awesome about UX.</p>
<p><strong>Ryan Haney</strong>, Redgate Software also ran an amazing workshop, &#8220;<a name="day2"></a><a href="http://www.uxcambridge.net/uxc2011/sessioninfo.php?session=24">Game on. Getting your organisation from game-zero to gaming in no time. </a>&#8220;again around ways to think about solving problems using innovation game and play techniques. He had a Nerf gun that he used liberally if you were the last one to post up an idea. Dare I say we could run a whole day workshop together where creativity is a must and speed is of essence. Wouldn&#8217;t that be awesome!</p>
<p>&nbsp;</p>
<h2><a href="http://www.eewei.com/wp-content/uploads/2011/11/IMG_1390.jpg"><img class="alignleft size-medium wp-image-664" style="margin: 0px 10px; border: 1px solid black;" title="Back Camera" src="http://www.eewei.com/wp-content/uploads/2011/11/IMG_1390-233x300.jpg" alt="" width="233" height="300" /></a>UX strategy = Business strategy = success for everyone</h2>
<p>We have the power and talent, so it is our responsibility now to better champion the customer. This means being sought after naturally to define what it is that businesses need to create at a strategic level. Over the last 2 years, my role as a Idea facilitator means getting together with business owners both external and internal to define the next generation of ideas to help them remain more than relevant and competitive in today&#8217;s fast-paced customer centric world.We are working collaboratively to suggest strategies that directly map to business KPIs, Value and their business model.</p>
<p>Business strategy is UX Strategy. <strong>Peter Drucker</strong> summed it up quite nicely when he wrote:</p>
<p><em>&#8220;What the customer thinks he or she is buying, what he or she considers value is decisive &#8211; it determines what a business is, what it produces, and whether it will prosper and what the customer buys and considers value is never a product. It is always a utility– that is , what a product or service does for him or her and what is value for the customer is anything but obvious.&#8221;</em></p>
<p>In the <a href="http://ux.red-gate.com/the-agile-ux-panel-at-ux-cambridge-2011">UX Cambridge Panel discussion</a> I, <strong>Eewei Chen</strong>, also mention the role of the UX advocate:</p>
<p><em>&#8220;There  are loads of advocates doing the work for us. We can see the   resurgence of the power of design at a higher level. I mean, look at   Apple’s Jonathan Ives- he’s a God! It’s about being strong and   passionate, otherwise what’s the point?&#8221;</em></p>
<p>We need to start planting seeds everywhere and get other people to do the PR work for us. That way everything we design and build has a reason we had a hand in deciding makes sense from a business perspective which makes it sooooooooooooooo much easier to then deliver with a smile on our faces whilst making the smile on our customers and business owners faces even bigger.</p>
<p>Thank you <strong>Leisa Reichelt </strong>and her presentation on <a href="http://www.slideshare.net/leisa/strategic-ux-ux-cambridge-nov-2011">Strategic UX</a> that really highlighted how relevant and well placed people like myself are now. Spiderman said it best:</p>
<p><em>&#8220;With great power comes great responsibility.&#8221; </em></p>
<h2><a href="http://www.eewei.com/wp-content/uploads/2011/11/facilitate.jpg"><img class="size-medium wp-image-648 alignright" style="margin: 0px 10px; border: 1px solid black;" title="facilitate" src="http://www.eewei.com/wp-content/uploads/2011/11/facilitate-300x200.jpg" alt="" width="300" height="200" /></a></h2>
<h2>Everyone likes a good story &#8211; but make sure they get it!</h2>
<p>As a leader and workshop facilitator, I have to be able to make sense of the world and it&#8217;s problems. I also need to be able to engage our audience and participants. Improv as an art form, when done well, allows the story teller or stand up comic to frame events and issues that surround us in a way that it connects to their very soul. As a designer I curate experiences that allow customers to achieve their goals effectively, having learned or experienced something they enjoyed.</p>
<p>When brainstorming in a collaborative environment I make sure partipants understand why they are doing things each step of the way. Often the goal is good enough but to keep them truly engaged I outline the entire set of exercises at the start and clearly state why how each step allows us to progress closer to the end goal.</p>
<p>We take participants on a journey of discovery and help them see value by joining the dots. These step by step creative techniques help form the basis of good user centered idea generation that map to real business benefit.</p>
<p>Thank you <strong>Ian Fenn</strong> for his presentation &#8220;<a href="http://www.uxcambridge.net/uxc2011/sessioninfo.php?session=27">Love all the People: What UX practioners can learn from Bill Hicks</a>&#8221; where he talks about Dieter Rams, Jonathan Ives and re-introduced me to the amazing Bill Hicks!</p>
<p>&nbsp;</p>
<p><object width="420" height="315"><param name="movie" value="http://www.youtube.com/v/iMUiwTubYu0?version=3&amp;hl=en_US" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed type="application/x-shockwave-flash" width="420" height="315" src="http://www.youtube.com/v/iMUiwTubYu0?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://www.eewei.com/design-thinking/agile/play-strategy-and-improv-ux-cambridge-2011/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Good design is&#8230;</title>
		<link>http://www.eewei.com/design-thinking/happiness/good-design-is/</link>
		<comments>http://www.eewei.com/design-thinking/happiness/good-design-is/#comments</comments>
		<pubDate>Sat, 12 Nov 2011 12:15:00 +0000</pubDate>
		<dc:creator>Ultraman</dc:creator>
				<category><![CDATA[creativity]]></category>
		<category><![CDATA[Design thinking]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Experience design]]></category>
		<category><![CDATA[happiness]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[simplicity]]></category>
		<category><![CDATA[usefulness]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[braun]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[dieter rams]]></category>
		<category><![CDATA[eewei]]></category>
		<category><![CDATA[eewei chen]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[vitsoe]]></category>

		<guid isPermaLink="false">http://www.eewei.com/?p=633</guid>
		<description><![CDATA[Dieter Rams&#8217; 10 design commandments: Good design is innovative Good design is useful Good design is aesthetic Good design makes a product understandable Good design is unobtrusive Good design is honest Good design is long-lasting Good design is consistent down to the last detail Good design is environmentally friendly Good design is as little design [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.eewei.com/wp-content/uploads/2011/11/wandstereoanlage0.jpg"><img class="alignnone size-full wp-image-636" title="wandstereoanlage0" src="http://www.eewei.com/wp-content/uploads/2011/11/wandstereoanlage0.jpg" alt="" width="500" height="274" /></a></p>
<p>Dieter Rams&#8217; 10 design commandments:</p>
<h2>Good design is innovative</h2>
<h2>Good design is useful</h2>
<h2>Good design is aesthetic</h2>
<h2>Good design makes a product understandable</h2>
<h2>Good design is unobtrusive</h2>
<h2>Good design is honest</h2>
<h2>Good design is long-lasting</h2>
<h2>Good design is consistent down to the last detail</h2>
<h2>Good design is environmentally friendly</h2>
<h2>Good design is as little design as possible</h2>
<p>&nbsp;</p>
<p><a href="http://www.vitsoe.com/en/gb/about/dieterrams/gooddesign">http://www.vitsoe.com/en/gb/about/dieterrams/gooddesign</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.eewei.com/design-thinking/happiness/good-design-is/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

